Delivery Woes

Delivery Woes

Phreak Isle 7,6

Turns out all incoming email into SL is borked atm. So deliveries are VERY slow. They come in, just an hour or two after the fact.
I wanna thank Brent Linden for his patience and help looking into it. At least I could confirm it's not just me. Off to make http donuts.

Sceneglobe Demo

I thought this was a nice demo. A sceneglobe scene, but on web page. Click on the mini-map to rotate the view. The image is actually a capture of Adenoraque Qin’s old build in games 1.

No news

No news

Phreak Isle 127,127

I just like this shot.

[update: jan 17 2007] I think the image processing at slpics flattens it to much.

Patience

So there’s some issues with email deliveries in second life tonight. Not sure what the problem is. I tried switching over to a new delivery object, and it doesn’t seem to be receiving any emails meant for it, so I’m not sure whats going on. Deliveries are moving, just very slow. Topped off with a big ass backlog of Registrator updates. Naturally, I’ll be working on fixing this. I always planned to, but there never seemed to ba a rush.
Unfortunately, [someone tell me if I’m wrong] there doesnt seem to be a LL grid ‘weather’ page, to find out about the health of various aspects of the grid relating to scripts. Unfortunate, because it would be handy to be able to eliminate that possibility. So, be patient, you should get yours eventually. Try again later if it never shows.
[update 12::00am est] So, it’s not me. My emails into SL are delayed - been doing some tests. In theory, nothing seems to be getting lost. I’m getting objects, just very late. So hang in there. And I’m learning lots from this.
[update 12:53est] so the delay is ~1hr on emails into SL right now. This is from gmail->sl, and from my webserver->sl. Looks like I’m rebuilding my distribution network sooner than i thought.
[update 9:11am est] Looks like it’s all back to normal. Can’t log in to check,b but my test email only took 1 min to get inworld.

Sim Neighbours Update

Sim Neighbours Update

Green 191,169

neighbours has been updated.
New HUD device that brings the functionality of the neighbours site into second life. Now with compass. It looks the same as before. To unlock new abilities, just /99 advanced and you have an instant compass and what not. [can you tell? I really like the built in compass - rotations always make my head hurt - dunno why - so getting it working was nice.] Now with built in gift function, so pass it on please. Need more people gathering info.
[update: oops - Just realized the new beacons use llInstantMessage - I changed that to owner say, so you won’t get msgs from it offline -if you use beacons, go collect a new one.]

Also, ran some selects on the SimsDB today:
Total: 4673 Sims
WHERE Last Updated is within the last:
1 day: 622 Sims
2 day: 1046 Sims
3 day: 1337 Sims
4 day: 1630 Sims
5 day: 1789 Sims
6 day: 1927 Sims
7 day: 2057 Sims
8 day: 2424 Sims
9 day: 2510 Sims
New release note inside
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SLogViewer

SLogViewer

Phreak Isle 6,5

This scratches an itch I had.
SL now can keep chat & IM logs. I wanted a quick easy way to access them, as opposed to having to go to the folder itself.
You can also view a web page in your av's profile. Just so happens Mac's come with built a in web server. I had a late night brain fart and decided to make SLogViewer.
You can see it there top right in my profile window. Looking at LH channel chat log, all the lines are coloured. (I'll put this up as a web page tool at some point - i know people like to colour logs for posting).
You can find the source and some beginnings of instructions:
http://maxcase.devjavu.com/projects/maxcase/wiki/SLogViewer
You need a web server and php.

Weird Texture Glitch

Weird Texture Glitch

Phreak Isle 47,88

This is a weird one - all the land texture has got messed up. When I looked at it closer, i notice it's a reflection of whats on my screen, although a bit warped. (i see my account balance, apple menu, etc…)

Top 5

Top 5

Phreak Isle 97,131

So, I was thinking. These are the top 5 things I wish I could add to the client.
- removing the idle logoff timeout
- add a quit warning
- full key bindings
- coloured chat
- multi dimensional lists (though I don't know how feasible this one is)
What are yours?
It's fun to browse through though. I'm actually just scanning the comments atm.
Which is a good place to start. This one looks interesting:
// The XML file loads the combo with the following labels:
// 0 - "My Home"
// 1 - "My Last Location"
// 2 - "<Type region name>"
So I'm guessing can maybe add to this XML file? on the todo list.

On HUD Positioning

HUD Shell: I am making this to deal with HUD attachments mainly - A common problem - especially for newbies - is attaching HUD devices where they weren’t meant for, and the HUDevice gets positioned off screen.
You set offset & rotation in the script, and it handles the rest. Doesn’t matter where they attach it, your HUD is always on screen. Also features Kill Switch / IM Finder-Reminder, and accidental non-attach’ed rezzing. Still a work in progress, but it does the job it’s made for.
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